Rikoshet 0.3 released
So it goes. I came up with this game as a child and often pestered adults with it. Then I drew endless labyrinths of triangles in notebooks, and the rest were asked to lead a ball through them, observing the rules. As a child, I did not understand that drawing all these designs from triangles is much more interesting than passing them. And having already implemented all this in the form of a program, I realized how fun and sticky it can be to watch a ball that maneuvers among triangles, returns, runs through the same places several times, but eventually comes to the finish line.
Version 0.3 is the first one to be seen by the general public. It implements the main features that were originally conceived for this game. Only there were no turning triangles in childhood, because it was difficult to implement on a notebook sheet. Maybe you have any suggestions for the development of the game? Be sure to write.
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Rikoshet
A zero-player game that has balls
Status | In development |
Author | High Explosive Games |
Genre | Puzzle |
Tags | Abstract, Experimental, Minimalist, Touch-Friendly, weird, zero-player |
Languages | English, Russian |
Accessibility | Textless |
More posts
- Rikoshet 0.8 releasedJan 31, 2022
- Rikoshet 0.7 releasedJan 27, 2022
- Rikoshet 0.5Dec 01, 2020
- Rikoshet 0.4Nov 29, 2020
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